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Introduction
Tabletop roleplaying games have been a popular form of entertainment for decades, allowing players to immerse themselves in fantastical worlds and engage in collaborative storytelling. With the rise of online streaming platforms such as Twitch, these games have found a new audience and a new way to be experienced as performance art. This thesis explores the use of Twitch as a platform for promoting tabletop roleplaying games as a form of performance art.
1.1 Introduction
1.2 Background of study
1.3 Problem Statement
1.4 Objective of study
1.5 Limitation of study
1.6 Scope of study
1.7 Significance of study
1.8 Structure of the Thesis
1.9 Definition of terms
Chapter Two: Literature Review
2.1 History of tabletop roleplaying games
2.2 Evolution of performance art
2.3 Role of Twitch in the gaming community
2.4 Impact of streaming on tabletop gaming
2.5 Roleplaying games as a form of interactive storytelling
2.6 Audience engagement in performance art
2.7 Theoretical framework for studying performance art
2.8 Ethical considerations in online gaming communities
2.9 Cultural significance of tabletop gaming
2.10 Case studies of successful Twitch streams promoting tabletop RPGs
Chapter Three: Research Methodology
3.1 Research design
3.2 Data collection methods
3.3 Sampling techniques
3.4 Data analysis methods
3.5 Participant recruitment
3.6 Research ethics
3.7 Data validity and reliability
3.8 Limitations of the research methodology
Chapter Four: Discussion of Findings
4.1 Overview of data collected
4.2 Analysis of audience engagement with Twitch streams
4.3 Comparison of different Twitch streamers promoting tabletop RPGs
4.4 Impact of Twitch on the tabletop gaming community
4.5 Challenges faced by streamers promoting tabletop RPGs
4.6 Opportunities for growth in promoting tabletop RPGs on Twitch
4.7 Recommendations for streamers and content creators
4.8 Implications for future research
Chapter Five: Conclusion and Summary
5.1 Summary of key findings
5.2 Contributions to the field of performance art and gaming studies
5.3 Implications for the promotion of tabletop RPGs on Twitch
5.4 Recommendations for further research
5.5 Conclusion
Thesis Overview:
Tabletop roleplaying games have been a popular form of entertainment for decades, allowing players to immerse themselves in fantastical worlds and engage in collaborative storytelling. With the rise of online streaming platforms such as Twitch, these games have found a new audience and a new way to be experienced as performance art. This thesis explores the use of Twitch as a platform for promoting tabletop roleplaying games as a form of performance art.
Chapter One provides an introduction to the topic, including background information, the problem statement, objectives, limitations, scope, significance, structure, and definitions of key terms. Chapter Two conducts a thorough literature review on the history of tabletop roleplaying games, the evolution of performance art, the role of Twitch in the gaming community, and more. Chapter Three outlines the research methodology used in this thesis, including research design, data collection methods, sampling techniques, participant recruitment, and ethical considerations.
Chapter Four presents a detailed discussion of the findings, including an analysis of audience engagement with Twitch streams, comparisons of different Twitch streamers promoting tabletop RPGs, and recommendations for streamers and content creators. Chapter Five concludes the thesis with a summary of key findings, contributions to the field, implications for the promotion of tabletop RPGs on Twitch, and recommendations for future research. Overall, this thesis aims to shed light on the intersection of tabletop gaming, performance art, and online streaming platforms, providing valuable insights for academics, content creators, and fans alike.
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