Investigating the effectiveness of game-based learning in enhancing student motivation – Complete Phd and Masters Thesis

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Introduction

In recent years, there has been a growing interest in using game-based learning as a tool to enhance student motivation in the educational setting. Games have the potential to engage students in a way that traditional teaching methods cannot, by providing a fun and interactive learning environment. This thesis aims to investigate the effectiveness of game-based learning in enhancing student motivation.

This introduction chapter will provide a background of the study, discuss the problem statement, objectives of the study, limitations and scope of the study, significance of the study, and define key terms. The structure of the thesis will also be outlined to provide a roadmap for the reader.

1.2 Background of Study
1.3 Problem Statement
1.4 Objectives of Study
1.5 Limitation of Study
1.6 Scope of Study
1.7 Significance of Study
1.8 Structure of the Thesis
1.9 Definition of Terms

Chapter Two: Literature Review
2.1 Introduction to Game-Based Learning
2.2 Theoretical Frameworks of Motivation in Education
2.3 Benefits of Game-Based Learning
2.4 Factors Affecting Student Motivation
2.5 Effectiveness of Game-Based Learning on Student Motivation
2.6 Criticisms of Game-Based Learning
2.7 Best Practices in Implementing Game-Based Learning
2.8 Case Studies on Game-Based Learning
2.9 Challenges and Opportunities in Game-Based Learning
2.10 Summary of Literature Review

Chapter Three: Research Methodology
3.1 Research Design
3.2 Participants
3.3 Data Collection Methods
3.4 Data Analysis
3.5 Ethical Considerations
3.6 Pilot Study
3.7 Validity and Reliability
3.8 Limitations of the Methodology

Chapter Four: Discussion of Findings
4.1 Overview of Findings
4.2 Analysis of Data
4.3 Comparison with Literature Review
4.4 Implications for Practice
4.5 Recommendations for Future Research

Chapter Five: Conclusion and Summary
5.1 Summary of Findings
5.2 Conclusions
5.3 Contributions to Field
5.4 Implications for Education
5.5 Recommendations for Implementation

This thesis aims to contribute to the existing body of knowledge on game-based learning and student motivation. By investigating the effectiveness of game-based learning in enhancing student motivation, this study will provide valuable insights for educators and researchers in the field of education.

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