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Table of Contents:
Chapter 1: Introduction
1.1 Background of the Study
1.2 Problem Statement
1.3 Objective of Study
1.4 Research Questions
1.5 Significance of the Study
1.6 Scope of Study
1.7 Limitation of Study
Chapter 2: Literature Review
2.1 Introduction to Cloud Computing
2.2 Overview of Cloud Gaming Platforms
2.3 Benefits and Challenges of Cloud Gaming
2.4 Previous Studies on Cloud Computing for Gaming
2.5 Current Trends in Cloud Gaming Platforms
Chapter 3: Research Methodology
3.1 Research Design
3.2 Data Collection Methods
3.3 Data Analysis Techniques
3.4 Sampling Techniques
3.5 Ethical Considerations
Chapter 4: Discussion of Findings
4.1 Overview of Cloud Computing Technologies
4.2 Analysis of Cloud Gaming Platforms
4.3 Comparison of Cloud Gaming Platforms
4.4 Evaluation of the Impact of Cloud Computing on Gaming
4.5 Recommendations for Future Research
Chapter 5: Conclusion and Summary
5.1 Summary of Findings
5.2 Conclusions
5.3 Implications for Practice
5.4 Recommendations for Industry
5.5 Contributions to Knowledge
Brief Overview:
Cloud computing has revolutionized the way we access and interact with technology, and gaming is no exception. Cloud gaming platforms have emerged as a popular alternative to traditional gaming consoles, offering players the ability to stream games from the cloud without the need for expensive hardware. This thesis explores the use of cloud computing for cloud gaming platforms, examining the benefits and challenges of this technology in the gaming industry. The literature review delves into the current trends and previous studies on cloud gaming, while the research methodology outlines the approach taken to investigate the topic. The discussion of findings presents an analysis of cloud computing technologies and their impact on gaming, with recommendations for future research. The conclusion and summary highlight the key findings and contributions of this thesis to the field of cloud gaming platforms.
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