The impact of video games on aggression – Complete Phd and Masters Thesis

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Table of Contents
Chapter 1: Introduction
1.1 Background of the Study
1.2 Problem Statement
1.3 Research Questions
1.4 Objectives of the Study
1.5 Significance of the Study
1.6 Scope of the Study
1.7 Limitations of the Study

Chapter 2: Literature Review
2.1 Definition of Video Games
2.2 Effects of Video Games on Aggression
2.3 Theoretical Framework
2.4 Previous Studies on Video Games and Aggression
2.5 Summary of Literature Review

Chapter 3: Research Methodology
3.1 Research Design
3.2 Sampling Method
3.3 Data Collection Techniques
3.4 Data Analysis Methods
3.5 Ethical Considerations

Chapter 4: Discussion of Findings
4.1 Descriptive Analysis of Data
4.2 Relationship between Video Games and Aggression
4.3 Comparison with Previous Studies
4.4 Implications of Findings
4.5 Recommendations for Future Research

Chapter 5: Conclusion and Summary
5.1 Summary of Findings
5.2 Conclusion
5.3 Contributions to Knowledge
5.4 Practical Implications
5.5 Suggestions for Further Research

Brief Overview: The Impact of Video Games on Aggression
In recent years, there has been a growing concern about the impact of video games on aggression, particularly among young people. This thesis aims to examine the relationship between video games and aggression, by conducting a comprehensive literature review and empirical research. The study will focus on exploring the effects of different types of video games on aggression levels, as well as identifying potential mechanisms through which video games may influence aggressive behavior. The findings of this study will contribute to the existing body of knowledge on the subject, and provide valuable insights for policymakers, educators, and parents.

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