Exploring the use of virtual reality in treating phantom limb pain – Complete Phd and Masters Thesis

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Introduction

Phantom limb pain is a debilitating condition that affects amputees, causing them to experience pain in a limb that is no longer there. Traditional treatments for phantom limb pain have had limited success, leading researchers to explore alternative therapies. Virtual reality has emerged as a promising treatment modality, offering immersive experiences that can help distract the brain from the sensation of pain. This thesis aims to explore the use of virtual reality in treating phantom limb pain, examining its efficacy and potential benefits for amputees.

1.1 Introduction
1.2 Background of Study
1.3 Problem Statement
1.4 Objective of Study
1.5 Limitation of Study
1.6 Scope of Study
1.7 Significance of Study
1.8 Structure of the Thesis
1.9 Definition of Terms

Chapter Two: Literature Review
2.1 Overview of Phantom Limb Pain
2.2 Traditional Treatments for Phantom Limb Pain
2.3 Virtual Reality in Healthcare
2.4 Virtual Reality for Pain Management
2.5 Virtual Reality in Phantom Limb Pain Treatment
2.6 Theoretical Framework of Virtual Reality in Pain Management
2.7 Current Research on Virtual Reality and Phantom Limb Pain
2.8 Efficacy of Virtual Reality in Pain Management
2.9 Benefits and Challenges of Using Virtual Reality for Phantom Limb Pain
2.10 Gaps in the Literature

Chapter Three: Research Methodology
3.1 Research Design
3.2 Participant Recruitment
3.3 Data Collection Methods
3.4 Data Analysis Techniques
3.5 Ethical Considerations
3.6 Validity and Reliability
3.7 Pilot Study
3.8 Limitations of the Study

Chapter Four: Discussion of Findings
4.1 Participants’ Experiences with Virtual Reality Therapy
4.2 Impact of Virtual Reality on Phantom Limb Pain
4.3 Comparison with Traditional Treatments
4.4 Adherence and Satisfaction with Virtual Reality Therapy
4.5 Implications for Clinical Practice
4.6 Future Directions for Research
4.7 Theoretical Implications
4.8 Practical Implications

Chapter Five: Conclusion and Summary
5.1 Summary of Findings
5.2 Contribution to the Field
5.3 Recommendations for Future Research
5.4 Practical Implications for Healthcare Providers
5.5 Conclusion

Thesis Overview on Exploring the Use of Virtual Reality in Treating Phantom Limb Pain

Phantom limb pain is a complex and challenging condition that affects a significant portion of the amputee population. Traditional treatments have had limited success in managing this type of chronic pain, prompting researchers to explore alternative therapies such as virtual reality. This thesis aims to investigate the use of virtual reality as a novel treatment modality for phantom limb pain, examining its efficacy, potential benefits, and implications for clinical practice.

The literature review will provide an in-depth overview of phantom limb pain, traditional treatments, virtual reality in healthcare, and the current research on using virtual reality for pain management. The research methodology section will outline the study design, participant recruitment process, data collection methods, and ethical considerations involved in the research project.

The discussion of findings will present the results of the study, including participants’ experiences with virtual reality therapy, the impact of virtual reality on phantom limb pain, and comparisons with traditional treatments. The conclusion and summary chapter will summarize the key findings, contributions to the field, recommendations for future research, and practical implications for healthcare providers.

Overall, this thesis will contribute to the growing body of literature on virtual reality in healthcare and provide valuable insights into its potential use in treating phantom limb pain. By exploring this innovative approach, we hope to offer new perspectives on pain management for amputees and inspire further research in this exciting field.

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