Predicting customer churn in mobile gaming – Complete Phd and Masters Thesis

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Introduction

The mobile gaming industry has experienced tremendous growth over the past decade, with millions of users worldwide engaging in diverse gaming experiences on their smartphones and tablets. As the competition in the industry continues to intensify, mobile gaming companies are facing the challenge of retaining their customers and reducing churn rates. Customer churn, defined as the loss of customers over a specific period, is a critical issue for mobile gaming companies as it directly impacts revenue and profitability. Therefore, the ability to accurately predict customer churn is essential for developing effective retention strategies and improving customer loyalty.

This thesis aims to explore the factors influencing customer churn in mobile gaming and develop a predictive model to anticipate churn behavior. By analyzing user behavior, game performance, and individual characteristics, this study seeks to identify patterns and trends that can help mobile gaming companies proactively address customer churn. The findings of this research have the potential to inform personalized marketing campaigns, enhance game design, and optimize customer engagement strategies in the mobile gaming industry.

Chapter 1: Introduction
1.1 Introduction
1.2 Background of Study
1.3 Problem Statement
1.4 Objective of Study
1.5 Limitation of Study
1.6 Scope of Study
1.7 Significance of Study
1.8 Structure of the Thesis
1.9 Definition of Terms

Chapter 2: Literature Review
2.1 Overview of Mobile Gaming Industry
2.2 Customer Churn in Mobile Gaming
2.3 Factors influencing Customer Churn
2.4 Predictive Analytics in Gaming Industry
2.5 Machine Learning Algorithms for Churn Prediction
2.6 Customer Segmentation in Mobile Gaming
2.7 Retention Strategies in Mobile Gaming
2.8 Gamification Techniques for Customer Engagement
2.9 Data Mining Techniques for Churn Prediction
2.10 Case Studies in Customer Churn Prediction

Chapter 3: Research Methodology
3.1 Research Design
3.2 Data Collection Methods
3.3 Data Analysis Techniques
3.4 Sampling Strategy
3.5 Variables and Measures
3.6 Hypothesis Development
3.7 Model Development
3.8 Model Evaluation
3.9 Ethical Considerations

Chapter 4: Discussion of Findings
4.1 Descriptive Analysis of Data
4.2 Key Findings on Customer Churn
4.3 Predictive Model Performance
4.4 Comparison with Existing Literature
4.5 Implications for Mobile Gaming Companies
4.6 Recommendations for Future Research

Chapter 5: Conclusion and Summary
5.1 Summary of Findings
5.2 Contributions to Literature
5.3 Practical Implications
5.4 Limitations of the Study
5.5 Recommendations for Industry
5.6 Conclusion

Thesis Overview:

The mobile gaming industry has seen exponential growth in recent years, leading to a highly competitive market where customer retention is crucial for sustained success. This thesis explores the phenomenon of customer churn in mobile gaming and aims to develop a predictive model to anticipate and mitigate churn behavior. By analyzing user behavior, game performance, and individual characteristics, this research seeks to identify key factors that influence customer churn and propose effective retention strategies for mobile gaming companies.

Chapter 1 provides an introduction to the topic, outlining the background, problem statement, objectives, limitations, and scope of the study. The significance of the research and the structure of the thesis are also discussed, along with the definition of key terms used throughout the document.

Chapter 2 conducts a comprehensive literature review on customer churn in the mobile gaming industry, exploring factors influencing churn, predictive analytics techniques, customer segmentation, retention strategies, and data mining methods. The chapter also includes case studies to illustrate real-world applications of churn prediction models.

Chapter 3 details the research methodology, including research design, data collection methods, analysis techniques, sampling strategy, variables, hypothesis development, model development, evaluation, and ethical considerations.

Chapter 4 presents a detailed discussion of the findings, including descriptive analysis of data, key insights on customer churn, predictive model performance, comparison with existing literature, implications for industry, and recommendations for future research.

Chapter 5 concludes the thesis with a summary of findings, contributions to literature, practical implications, limitations of the study, recommendations for industry, and overall conclusion. The thesis aims to provide valuable insights for mobile gaming companies seeking to reduce customer churn and enhance customer loyalty through data-driven strategies.

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