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Introduction
Virtual reality (VR) technology has been rapidly evolving in recent years, offering new possibilities for various industries. One area where VR has shown great promise is product design and prototyping. By creating immersive virtual environments, designers can explore and manipulate their designs in ways that were previously impossible. This thesis aims to explore the potential of VR for product design and prototyping, examining how this technology can enhance the design process and improve the final product.
1.1 Introduction
1.2 Background of Study
1.3 Problem Statement
1.4 Objective of Study
1.5 Limitation of Study
1.6 Scope of Study
1.7 Significance of Study
1.8 Structure of the Thesis
1.9 Definition of Terms
Chapter Two: Literature Review
2.1 Overview of Virtual Reality Technology
2.2 Virtual Reality in Product Design
2.3 Benefits of Virtual Reality in Product Design
2.4 Challenges of Virtual Reality in Product Design
2.5 Virtual Reality Prototyping Techniques
2.6 Case Studies of Virtual Reality in Product Design
2.7 User Experience in Virtual Reality Design
2.8 Virtual Reality Hardware and Software
2.9 Virtual Reality in Collaborative Design
2.10 Virtual Reality in the Future of Product Design
Chapter Three: Research Methodology
3.1 Research Design
3.2 Data Collection Methods
3.3 Sampling Techniques
3.4 Data Analysis Techniques
3.5 Research Ethics
3.6 Pilot Study
3.7 Research Instrument
3.8 Limitations of Research
Chapter Four: Discussion of Findings
4.1 Overview of Findings
4.2 Comparison of Virtual Reality Prototyping and Traditional Prototyping
4.3 User Feedback on Virtual Reality Design
4.4 Challenges Faced in Implementing Virtual Reality in Product Design
4.5 Recommendations for Future Implementation
4.6 Comparison of Virtual Reality Tools for Product Design
4.7 Cost-Benefit Analysis of Virtual Reality in Product Design
4.8 Future Research Directions
Chapter Five: Conclusion and Summary
5.1 Summary of Key Findings
5.2 Conclusions
5.3 Implications for Practice
5.4 Recommendations for Further Research
5.5 Conclusion
Thesis Overview
Virtual reality (VR) technology has revolutionized the way designers approach product design and prototyping. This thesis aims to explore the potential of VR for enhancing the design process and improving the final product. The introduction provides an overview of the background, problem statement, objectives, limitations, scope, significance, structure of the thesis, and definitions of terms.
The literature review delves into the various aspects of VR technology, its applications in product design, benefits and challenges, prototyping techniques, case studies, user experience, hardware and software, and collaborative design. The research methodology chapter details the research design, data collection and analysis methods, sampling techniques, ethics, pilot study, research instrument, and limitations.
The discussion of findings chapter presents an overview of the key findings, comparisons between VR and traditional prototyping, user feedback, challenges, recommendations for implementation, comparison of VR tools, cost-benefit analysis, and future research directions. Finally, the conclusion and summary chapter provides a summary of key findings, conclusions, implications for practice, recommendations for further research, and a conclusion on the potential of VR for product design and prototyping.
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