3D hand pose estimation for gesture recognition – Complete Phd and Masters Thesis

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Introduction:

Hand gesture recognition has gained significant attention in recent years due to its potential applications in human-computer interaction, virtual reality, robotics, and healthcare. One of the key components in hand gesture recognition systems is accurate hand pose estimation in 3D space. Estimating the 3D pose of a hand from a single or multiple camera inputs is a challenging task due to occlusions, self-occlusions, complex hand configurations, and varying lighting conditions. In this thesis, we focus on developing a robust and accurate 3D hand pose estimation system for gesture recognition applications.

Chapter 1: Introduction
1.1 Introduction
1.2 Background of Study
1.3 Problem Statement
1.4 Objective of Study
1.5 Limitation of Study
1.6 Scope of Study
1.7 Significance of Study
1.8 Structure of the Thesis
1.9 Definition of Terms

Chapter 2: Literature Review
2.1 Overview of Hand Gesture Recognition
2.2 3D Hand Pose Estimation Techniques
2.3 Deep Learning Approaches for Hand Pose Estimation
2.4 Convolutional Neural Networks for Hand Gesture Recognition
2.5 Hand Gesture Datasets
2.6 Evaluation Metrics for 3D Hand Pose Estimation
2.7 Challenges and Limitations in Hand Pose Estimation
2.8 Applications of Hand Gesture Recognition
2.9 State-of-the-Art Hand Pose Estimation Systems
2.10 Summary of Literature Review

Chapter 3: System Design and Methodology
3.1 System Architecture
3.2 Data Acquisition
3.3 Preprocessing of Hand Images
3.4 Feature Extraction
3.5 Hand Pose Estimation Algorithms
3.6 Model Training and Optimization
3.7 Testing and Evaluation
3.8 Performance Metrics
3.9 Validation and Verification
3.10 Summary of System Design

Chapter 4: System Implementation
4.1 Implementation Environment
4.2 Software and Hardware Requirements
4.3 Data Collection and Annotation
4.4 Training and Testing Procedures
4.5 Model Deployment
4.6 Real-Time Performance Analysis
4.7 Integration with Gesture Recognition System
4.8 System Optimization
4.9 Results and Discussions
4.10 Analysis of System Implementation

Chapter 5: Conclusion and Summary
5.1 Summary of Findings
5.2 Contribution of the Study
5.3 Future Research Directions
5.4 Conclusion
5.5 Recommendations
5.6 Implications for Practice
5.7 Limitations of the Study
5.8 Conclusion Remarks

Thesis Overview:

Hand gesture recognition has become an indispensable tool in various fields, ranging from video games and virtual reality to assistive technologies and healthcare applications. The accurate estimation of 3D hand poses plays a crucial role in enabling seamless interaction between humans and machines. In this thesis, we delve into the realm of 3D hand pose estimation for gesture recognition, aiming to develop a robust and efficient system that can accurately track and interpret complex hand movements in real-time.

The literature review chapter provides a comprehensive overview of the existing techniques and methodologies employed in 3D hand pose estimation and gesture recognition systems. We delve into the challenges faced in hand pose estimation, the advancements in deep learning approaches, and the evaluation metrics used to assess the performance of such systems. By synthesizing the current state-of-the-art methodologies and research findings, we lay the groundwork for the development of our novel hand pose estimation system.

In the subsequent chapters, we detail the system design and methodology, outlining the architecture of our proposed system, the data acquisition process, feature extraction techniques, and model training procedures. We discuss the implementation of the system, including the software and hardware requirements, data collection, training and testing procedures, and real-time performance analysis. Our focus is on building a scalable and efficient system that can be seamlessly integrated into existing gesture recognition frameworks.

Finally, the conclusion and summary chapter encapsulates the key findings of our study, highlighting the contributions made, future research directions, and recommendations for practitioners and researchers. We reflect on the limitations of our study and provide insights into the implications of our research for the broader field of human-computer interaction. Overall, this thesis serves as a comprehensive guide to understanding and implementing 3D hand pose estimation for gesture recognition, showcasing the potential applications and advancements in this burgeoning field.

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